SimplyMaya Forums

Welcome to the forum, feel free to ask questions here.

Home / forum / Lounges / Maya Basics & Newbie Lounge / texture apping 1:1 ?
Register FAQ Members List Calendar Mark Forums Read

New Thread
 
Thread Tools
Old 08-03-2003, 05:00 PM   #1
bernhard
Registered User
 
Join Date: Feb 2003
Location: Austria - St. Pölten
Posts: 93
Thanks: 0
Thanked 0 Times in 0 Posts
Question texture apping 1:1 ?

hello friends !

I´ve created a simple nurbs plane. On this plane, I want to map a single .bmp file.

I want to map t 1:1 on the plane - so that I don´t have any distortion.

where & how I can set such options for the 2d texture map ?

thx,
bernhard
bernhard is offline   Reply With Quote
Old 08-03-2003, 05:13 PM   #2
roach105
Subscriber
 
roach105's Avatar
 
Join Date: Dec 2002
Location: T.O Baby!
Posts: 1,016
Thanks: 0
Thanked 1 Time in 1 Post
Default

correct me if iam wrong but when you apply a texture it should always apply 1:1. If not go to the place 2d textue node and play around with the coverage settings in the attribute editor.
roach105 is offline   Reply With Quote
Old 08-03-2003, 05:20 PM   #3
roach105
Subscriber
 
roach105's Avatar
 
Join Date: Dec 2002
Location: T.O Baby!
Posts: 1,016
Thanks: 0
Thanked 1 Time in 1 Post
Default

Here is an image of what I think your asking
roach105 is offline   Reply With Quote
Old 08-03-2003, 05:44 PM   #4
bernhard
Registered User
 
Join Date: Feb 2003
Location: Austria - St. Pölten
Posts: 93
Thanks: 0
Thanked 0 Times in 0 Posts
Default hmmmm

The Coverage seems not to be the right thing for my problem.

here you can see the orignal image from the audi tt (as example)
http://rieder.tophunter.at/3d/oben.jpg

and here you can see the image in maya:
http://rieder.tophunter.at/3d/oben_maya.jpg

you can see the difference.
so, what I can do that I can have the original texture with absolut no distortion.

thx
bernhard
__________________
contact me via MSN: rieder@utanet.at
bernhard is offline   Reply With Quote
Old 08-03-2003, 06:19 PM   #5
roach105
Subscriber
 
roach105's Avatar
 
Join Date: Dec 2002
Location: T.O Baby!
Posts: 1,016
Thanks: 0
Thanked 1 Time in 1 Post
Default

Oh, Thats a camera image plane?

If so, you have to change the settings in the channel box for the image plane.

If thats an image on a plane than you should use a poly plane and scale it in the channel box inputs.
roach105 is offline   Reply With Quote
Old 08-03-2003, 06:27 PM   #6
roach105
Subscriber
 
roach105's Avatar
 
Join Date: Dec 2002
Location: T.O Baby!
Posts: 1,016
Thanks: 0
Thanked 1 Time in 1 Post
Default

Maybe this will help
roach105 is offline   Reply With Quote
Old 08-03-2003, 07:23 PM   #7
bernhard
Registered User
 
Join Date: Feb 2003
Location: Austria - St. Pölten
Posts: 93
Thanks: 0
Thanked 0 Times in 0 Posts
Default

aha, aha - so you take the original pixel from the image (width & height) and you use this dimension for the object plane.

now I understand - and it works fine.

thank you very much for your help,
bernhard
__________________
contact me via MSN: rieder@utanet.at
bernhard is offline   Reply With Quote
Old 08-03-2003, 07:24 PM   #8
mtmckinley
The Maya Mountain
 
mtmckinley's Avatar
 
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
Thanks: 1
Thanked 25 Times in 25 Posts
Default

yes, roach is correct. You need to make your plane the same size resolution as your image
__________________
-Mike
www.mtmckinley.net
The Maya Toolbelt
mtmckinley is offline   Reply With Quote
Old 08-03-2003, 09:16 PM   #9
roach105
Subscriber
 
roach105's Avatar
 
Join Date: Dec 2002
Location: T.O Baby!
Posts: 1,016
Thanks: 0
Thanked 1 Time in 1 Post
Default

I'm glad I can help
roach105 is offline   Reply With Quote
New Thread

« Previous Thread | Next Thread »

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off

1 Month

$34

Month-to-month billing
$34/month
Unlimited access to all videos
Project files to download
Easy to cancel at anytime
 
 

3 months

$87

Billing every 3 months
$29/month
Unlimited access to all videos
Project files to download
Easy to cancel at anytime
Save $5 per month or $15 in total compared to monthly billing with this package.

12 months

$288

Billing every 12 months
$24/month
Unlimited access to all videos
Project files to download
Easy to cancel at anytime
Save $10 per month or $120 in total compared to monthly billing with this package.

Your plan will automatically renew. You can cancel at any time via your PayPal account to avoid being charged again.

You can view the FAQ on our video plans here. You can contact us directly here. By clicking one of the buttons above, you agree to our Terms and Privacy Policy.