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View Poll Results: how does it look?
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Old 13-03-2003, 02:16 PM   #1
mr2turbosw20
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Default Car modeling help

Just another shot of my work
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Old 13-03-2003, 02:39 PM   #2
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Default Car modeling help

hi i am a newbie, i have started my car with polygon since the guy who taught me was showing me how to use polygon, so yeah, i am working on a MR2 TRD widebody, and i figured that i can't make it smooth and real like other people can, i wonder if i should use nurbs, is there any ways to do it with polygon? those mel script things? or ?? help please
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Old 13-03-2003, 02:58 PM   #3
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Good start.. jut rty and watch the tessilation on some of the edges...

Great start....
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Old 19-03-2003, 08:32 AM   #4
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i would agree with kurt, Its kind of hard to see if its very good or not due to the render - some areas are to bright, you dont seem to have you res up high enough. Maybe render it out again trying differnt settings?

also do 3 or 4 shots.. from different angles ..and a wireframe
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Old 19-03-2003, 08:35 AM   #5
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I have merged you threads... that top shot is quite good, the front bonnet material looks bad though.. does not fit in, doent look as though the front window joins correctly either but might be the angle..

Its one of those wips that looks ok from far but up close there might be a few probs but hard to tell with the 2 shots
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Old 19-03-2003, 07:43 PM   #6
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thx, but then, can anyone show me some samples? also....um...

http://forum.simplymaya.com/showthre...&threadid=4589
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