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Old 13-03-2003, 09:58 PM   #1
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Default particles

Hello everyone,

Can someone please help me on makeing a realistic(if can) shader
of smoke(for a rocket)?
Do I use cloudSW our what?
This is my best, I can't make it to look sharp and realistic...

thanks a lot

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Old 13-03-2003, 10:23 PM   #2
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One thing you could do is use sprites, with actual cloud/smoke images on them...

Yours looks pretty good to me, though. I think you're on the right track.
The Maya Toolbelt
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Old 17-03-2003, 08:29 PM   #3
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In my vip explosions tut, The first thing I go over is how to do this exacly

Check it out!
Israel "Izzy" Long
Motion and Title Design for Broadcast-Film-DS
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