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Old 25-03-2003, 04:46 PM   #1
Renderizer
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Default node problem

Hi all,

I have a rather frustrating problem here...

For some reason that's beyond my scope, whenever I create an object, neither channel box or hypergraph show me the create node anymore.

Say I make a NURBS sphere, there is no makeNurbSphere node to be seen.

What is wrong here?

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Old 25-03-2003, 05:13 PM   #2
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You propably have turned the construction history off. Can't access maya at the moment to check how to enable it again but it's one of the buttons in the statusbar...
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Old 25-03-2003, 05:54 PM   #3
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Actually, that was one of the first things I've checked.

Nada.

By now, I have already kicked out the old userPrefs.mel, made a fresh start and everything seems to be fine now.

Seems that something had gone wrong with the old prefs file anyway, since I always got this annoying message in the script editor at startup: line xxx - value out of range.

I think I'll go back to blender...

No really - because of lack of time (and talent) I had already considered selling Maya, but selling Maya is not allowed, so I'm stuck with it...


Lots of thanks anyway.

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