Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 04-05-2003 , 08:03 AM
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Helicopter HELP!!

Hi! I am modelling a helicopter but I have run into a problem. If you look at the file. I have projected a curve on the front of the helicopter, the curve that will be used for triming the front wind shield. _I projected the curve on the nurbs surface. Now I want to trim the helicopter body. So I select the wind shield and pressed enter so that the the helicopter body gets trimmed and that I am only left with the windshield. I am have done this 100's of time but frot some reason this command is not working.I keep getting the following error-

Warning: Trim: changed to keep originals on; curves on surface have construction history with the dependancy on the surface itself :-(
I did delete the history. Anyway PLEASE take a look and please tell me what I am doing wrong.
I want to delete the body and keep the front shield. Thanks

https://www.nitindesign.com/finalHELI.mb

# 2 04-05-2003 , 08:09 AM
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I solved the problem by deleting "history on the actual curve" :-) I was deleting history oof the body :-)
Thanks anyway.
Kevin and co. keep up the good work.


grrrr
# 3 04-05-2003 , 11:27 AM
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Try to go always for Delete all by Type: History, as this one erases history on all the objects on the scene.

# 4 04-05-2003 , 02:51 PM
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adldesigner- Yep I always do that but for some reason I had to select this particular curve individually for the history to get deleted. I don't know why :-)


grrrr
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