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Old 08-05-2003, 02:55 AM   #1
Blinn
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Default Texturing prob

I'm trying to apply a simple texture to this object, but when i do, the top few faces become transparent. Any reason this might be happinging?
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Old 08-05-2003, 03:05 AM   #2
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The transparent faces indicate that they have not been mapped correctly. At the very least, a cylindrical projection map applied to the whole shape should take care of it.
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Old 08-05-2003, 03:12 AM   #3
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Yep that did it
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Old 08-05-2003, 05:26 AM   #4
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Yes, that indicates portions of a model that have not been UV mapped.
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