Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 17-05-2003 , 02:09 AM
Registered User
Join Date: Feb 2003
Posts: 12

How do I delete nodes?

I have 433 "delete component" nodes and they are slowing down Maya alot (it takes several minutes to do anything)

So I open the attribute editor, select one of the hundreds of "delete component" nodes, and then i click on the "attributes" drop down window and select "delete attribute". A "delete attribute" window pops-up but nothing happens, the node is still there.

Can someone explain to me how it's done?

thx for any help.

# 2 17-05-2003 , 02:21 AM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
you should just be able to select it and hit teh "delete' keyboard key.

Try running a File > Optimize Scene Size.

# 3 17-05-2003 , 02:51 AM
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Join Date: Feb 2003
Posts: 12
I tried the optimize scene option but it didn't work. user added image

you should just be able to select it and hit teh "delete' keyboard key.

what window do i have to be in to do that?

# 4 17-05-2003 , 03:30 AM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
are you talking about history? Edit > Delete by Type > History.

# 5 17-05-2003 , 03:59 AM
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Join Date: Feb 2003
Posts: 12
cool.

so i deleted the history and now it's running as smooth as butter! user added image

will there be any negative effects due to the history being gone?

# 6 17-05-2003 , 04:18 AM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
deleting history "bakes" whatever changes that have been done into the model... so for example, if I were to perform a Smooth on a poly object, I could raise or lower the number of divisions in that smooth as much as I wanted later on if the history was still present... after deleting history, whatever state that smooth modifier was in is then "final."

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