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Old 20-05-2003, 02:39 PM   #1
Epiphone
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Default Textures/shader

I not sure if this goes inn the newbie or Textures forum...
but im a newbie so here it is:

when i apply a shader.. out of the air: glass.. (one of those in maya) it dosent look at good as the one in the picture, whats wrong?

(it dosent look good at all!)
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Old 20-05-2003, 03:51 PM   #2
mtmckinley
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things with reflection/refraction have to be ray traced and lighting is a big factor, too.
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Old 20-05-2003, 05:20 PM   #3
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tnx alot! lookin better now
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Old 21-05-2003, 02:40 AM   #4
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yea, and make sure all of your objects are set to "visible in refractions" unless it is a vampire or something.
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