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Old 29-05-2003, 01:38 AM   #1
Join Date: Mar 2003
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Default Envir_Sphere Reflections HELP PLEASE!

I have made a sphere with an environment texture on it that i want to use for reflections for my refelective objects, and it works how i want it to work. But when i render the image, you can see the inside of the sphere in the Background. Is there a way to set up the sphere to still cause reflection on the shiny materials yet not physically show up in the render?

Last edited by phalcon : 29-05-2003 at 10:48 PM.
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