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Old 04-06-2003, 02:15 AM   #1
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Question strange looking texture


I was wondering why does the wallpaper texture (a lambert with noise 3dtexture) looks like that, with these "stripes"... is it a problem with the light, the rendering option or the texture itself??

Thank you very much!

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Old 04-06-2003, 02:49 AM   #2
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It looks like you have the antialias set at low. try upping it maybe? lighting looks nice tho'
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Old 10-06-2003, 02:37 AM   #3
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yeah it does look like the antialiasing (it's in render globals). It may also be the lights in the scene you may need to play with the filter sizes on the lights to get rid of the artifacts
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Old 10-06-2003, 02:46 AM   #4
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looks like shadow artifacts to me. Might try raising your depth map shadow resolution and maybe the filter size up to 2.
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