Maya 2020 fundamentals - modelling the real world
Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
# 1 12-01-2020 , 08:26 AM
Registered User
Join Date: Nov 2018
Posts: 3

Character's eyelids not keying properly

Hi, dear fellows!

I'm having strange things going on when I try to animate eye blinking. When I key the eye controller value, it first acts like it was keyed. But it wasn't actually! If I come back to this same frame and re-enter the value once again, it looks ok again. But now when I switch to any other frame it keeps the value like 'frozen' from the previous tricky frame. And if I correct this with a proper value, it then freezes with this current value here and there and everywhere.

I made a short screencast to illustrate what I mean. I have no idea what's the issue here. The rig isn't mine, I just use it for further animations. I'm not strong at rigging but could it be it has something to do with the rig/skin of the character? Or is it some glitch maybe?

I also attach the file with the character so you can have a look and maybe save me! user added image Any help, advice or guesses are truly welcomed! Thank you in advance, guys.

https://youtu.be/f6x-9Pxw09Y

Dropbox link to the file:
https://www.dropbox.com/s/da1hemyn4c7miw0/baby.zip?dl=0


Last edited by Forsunka; 12-01-2020 at 08:29 AM.
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads