SimplyMaya Forums

Welcome to the forum, feel free to ask questions here.


SM Forums / Maya Questions / Dynamics & Special Effects / Assign Cached MASH spheres sperate shaders to

Dynamics & Special Effects Maya Particles, nDynamics, Fluids, Rigid Bodies & General VFX

Join the conversation. Reply to post
 
Thread Tools
20-11-2020, 03:37 PM   #1
AverageRigger
Registered User
 
Join Date: Jan 2020
Posts: 7
Assign Cached MASH spheres sperate shaders to
Hello

I am currently working on a project where spheres created from MASH are bouncing around. Each sphere has it's own shader. I want to bake the animation and have a performance friendly animated mesh i can reassign shaders to each sphere. I tried alembic cache but i lose object ID afterwards. It seems to be such a simple task but i can't put my head around it

Could someone run me through a viable process?

Thanks in advance!
Attached Thumbnails
Click image for larger version

Name:	balls.jpg
Views:	3
Size:	27.9 KB
ID:	58068  
  Reply with quote
20-11-2020, 04:38 PM   #2
AverageRigger
Registered User
 
Join Date: Jan 2020
Posts: 7
Hello again,
If anyone needs the same answer:

Okay the easy fix here is to check
-UV write
-Write Color Sets
-Write Face Sets
-Write UV Sets
in the alembic export Options
Then when reimporting the alembic mesh the connection to the shaders is still active. So i can edit shaders on the spheres even in alembic!

Thanks me!
  Reply with quote
Reply

Thread Tools


Similar Threads
Thread Thread Starter Forum Replies Last Post
Cannot cache Bifrost Smoke Simulation meghaakash74 Maya Basics & Newbie Lounge 0 26-10-2020 09:45 AM
Mash attractor object not attracting mio Dynamics & Special Effects 0 07-08-2020 10:04 PM
Stick objects together vs extruding christrom Maya Basics & Newbie Lounge 1 04-12-2019 05:33 PM
When to keep as seperate objects? dustykhan Maya Basics & Newbie Lounge 15 09-01-2013 06:05 PM
Seperate faces into separate objects thespongebob Maya Basics & Newbie Lounge 3 21-09-2007 02:15 AM