Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 20-09-2021 , 12:52 AM
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Join Date: Sep 2021
Posts: 1

Hypershade Previews with Arnold GPU are Noisy, CPU is not. (Maya 2022.1)

With Arnold set to GPU:

user added image

With Arnold set to CPU:

user added image

In GPU mode it's like the Hypershade preview doesn't progressively refine itself. It seems like it stops after just a few samples.

Anyone know if I'm missing something?

# 2 20-09-2021 , 12:55 PM
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Join Date: Apr 2002
Location: Prague
Posts: 3,228
As far as i know there is no way to change this, as the material viewer in the hypershade is not connected to the render settings it's simply a preview.

I never use it though i prefer to use the viewport arnold view as this is connected to the render settings.

Hopefully someone that uses it might be able to help more
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