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Old 20-06-2003, 04:58 PM   #1
R-Tillery
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Default Boolean an extruded face?

Im having a hard time booleaning an extruded face, I'm trying to cut round holes in a cube and when I do the cube Disappears, I can do it fine when the cube is not extruded, just when the cube is transformed. any help would be grate,,
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Old 20-06-2003, 07:16 PM   #2
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Yes, that is the major problem I have found with booleans. If you extrude, or use a deformer on them, they disappear or creat a phontom face running from the object to the origin.
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Old 20-06-2003, 07:17 PM   #3
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Dam,, do you have 5.0?
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Old 20-06-2003, 11:15 PM   #4
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4.5
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Old 20-06-2003, 11:20 PM   #5
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(I already answered R-Tillery on IRC, but I'll repeat it here.)

Delete history on your target object before applying the boolean. Most of the time, deleting history will solve a lot of problems.
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Old 21-06-2003, 12:45 AM   #6
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Yea I had to delete the history on the two objects or (brushes) Cube and the object I use to cut with. every thing worked grate... thanks Dan
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Old 21-06-2003, 02:14 AM   #7
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yup. But that will not always work. Good tip Danny!
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Old 09-07-2003, 03:49 AM   #8
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Is any one successful at Booleaning an extruded surface? If so, please if you could explain how you did it? I have done it last time on a cube but now I have a diffrent shape and its not working. there all polys but no luck
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