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Old 09-07-2003, 06:39 PM   #1
kazama
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Default UV mapping on polygon smooth proxy

I am using maya5 polygon smooth proxy on a model of a female head and I need help on how to transfer de uv coordinates of the low poly model to the smooth one.
I take the uv of the smooth mesh subdivision level 0, and I need to transfer that uv to the subdivision level 2 and when I do that, the uv goes crazy.
I check the allow topology mod so I can edit the mesh and proyect the uv's.
I tried to use the polygon transfer uv only, and did not work, and also the edit polygon clipboard actions copy paste uv's and nothing.
Please help me
I am using on the smooth mesh : method linear
subdivision level 2
divisions per edg 1

kazama
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