Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 28-07-2003 , 03:28 PM
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Ghost Shader on the new Alias Site..

Could someone help me with this?

How do I:

1)Create a Lambert material with Shading Group turned on, and
2) How do I make a ramp shader with New Texture Placement turned off?

I dont understand how to turn on "Shading Group" and how to turn off "New Texture Placement".

I am doing the tutorial on the alias web page(under downloads) for making a ghost shader. Thanks in advance.

# 2 28-07-2003 , 03:42 PM
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Or are those settings set by default? I just cant find those options anywhere. Thanks.

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