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Old 26-08-2003, 05:04 PM   #1
juciyfruit
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Default godly rays

hey everyone, it's been a while since i've posted but i've been busy trying to land a job! anyways, my question is, does anyone have a clever method of creating underwater godrays without using volumetric fog lighting. i'm thinking simple geometry and transparency maps, i just need a push in the right direction.
cheers, the juce
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Old 26-08-2003, 06:53 PM   #2
ragecgi
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Sure

Try a vertical plane, with a SINE deformer made to "ripple" a bit in one direction.

Then just map it with a LIGHT - colored lambert, with a ramp for transparency.

Raytrace to taste
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Old 26-08-2003, 10:07 PM   #3
juciyfruit
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Default cool

hey thanks rage,
for the tip and the quick repsonse. i'm gonna try that as soon as my other work is done for the day. nice site by the way!
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Old 27-08-2003, 03:38 AM   #4
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No problem

Working on my new site as we speak

...always want a better, fresher look don't we all
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