Here's my dilemma. I want to make a textured cube. Cubes have six sides, I have six textures. I'm making a simple children's ABC block. The problem is this: I can't figure out how to get each side to have a different texture. As soon as I change one, all the others change with it.
Thanks, and cool site.
OK Man, use Planar Mapping from all 6 sides and put all of them into your UV thingmabobbin then save the UV Screenshot, texture all 6 sides then save that file, and put the skin into the mesh and wollah you got a 6-sided block cube
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