Maya Training

Creating characters In Maya and Zbrush

Maya Training

Creating character renders in Maya 2017 and Arnold

Maya Training

Spach-Alspaugh House the complete courseware
You are here > Home > SimplyMaya Community Forums

Welcome to Simply Maya

Please Sign in or Sign up for an account

Member Login

Lost your password?

Not a member yet? Sign Up!

Old 17-11-2003, 08:38 AM   #1
thebrianproject's Avatar
Join Date: Dec 2002
Location: san francisco
Posts: 88
Thanks: 0
Thanked 0 Times in 0 Posts
Default Joints

Hey I want to rig the wings for a fairy that I am creating. I haven't created them yet, and I was hoping someone would be kind enough to give me some recomendations on where to put joints, Ik Handles, etc.... as I am painfully new to rigging.

Thank you!
Attached Thumbnails
thebrianproject is offline   Reply With Quote
Old 17-11-2003, 02:44 PM   #2
The Maya Mountain
mtmckinley's Avatar
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
Thanks: 1
Thanked 25 Times in 25 Posts

depends on what kind of motion you want. If they're going to just be flapping, like humingbird wings, you probably don't really need much in the way of definition bones. If they're going to be folding as they flap, like other birds, you might want to do it like bat wings, if that makes sense.
The Maya Toolbelt
mtmckinley is offline   Reply With Quote

A little bit about who we are
Links you might find useful
Catch up with SimplyMaya
SimplyMaya specialises in Maya tutorials. We offer over 1,000 individual Maya training videos, ranging from basic Maya tutorials through to intermediate Maya tutorials. Our tutorials are created by instructors with industry experience and are designed to get you up and running in Maya quickly without making it seem like hard work.

Copyright © 1999-2017 SimplyMaya - vBulletin® Copyright © 2000-2017, Jelsoft Enterprises Ltd.