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Old 03-12-2003, 05:08 PM   #1
fire_master
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Default 2d textures...

ok
so i just figured out how to use 2D textures on my models
yay for me huh...
but mow i need to know if there is any way to make the textures transparent after they have been applied
i am trying to make glass that you can see through so i could reely use your help
thanks.
:bgreen: :bgreen: :bgreen: :bgreen: :bgreen:
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Old 03-12-2003, 05:40 PM   #2
Alan
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Default

you need to use the transparency channel in the texture node itself. You can apply a greyscale image to that to get your transparency.

Alan
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Old 03-12-2003, 11:31 PM   #3
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thanx Alan!
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