Maya Training

Creating characters In Maya and Zbrush

Maya Training

Creating character renders in Maya 2017 and Arnold

Maya Training

Spach-Alspaugh House the complete courseware
You are here > Home > SimplyMaya Community Forums

Welcome to Simply Maya

Please Sign in or Sign up for an account

Member Login

Lost your password?

Not a member yet? Sign Up!

Old 09-12-2003, 07:34 PM   #1
Registered User
Join Date: Oct 2003
Posts: 16
Thanks: 0
Thanked 0 Times in 0 Posts
Default how to create a chain link

hi everyone,

i tried to model a chain. You can take a look at it in the attached .jpg file called "chain.jpg".

you can see a red hook on the left which is fastened on the ground. on the right there is a green chain link.

ok, now my problem:

everytime i move the green chain link the rest of my chain should also automatically move. but all the chain links should move single and not together, that looks a bit more realistic.
AND another very important fact: The chain links should not be translated or scaled when moving them - only rotated.

i put the maya 5.0 file also in the attachement.

could anyone help me with that problem?

thanks a lot!
Attached Files
File Type: zip (17.1 KB, 49 views)

Last edited by pulp2310 : 09-12-2003 at 07:39 PM.
pulp2310 is offline   Reply With Quote
Old 10-12-2003, 06:07 PM   #2
Join Date: Mar 2003
Location: Manchester UK
Posts: 159
Thanks: 0
Thanked 0 Times in 0 Posts
Default Chain

I'm after a chain myself, and asked if there was a script - It turns out kbrown has one over in the Download script section and it is excellent. I'm a noob here and don't know much about Animation - so if you are wanting to learn this then - I guess you don't want to go down that route.
But if it's a project and you just want it done ASAP ... give it a go...
It's name is :- createDynChain.mel

Scraggy_dog is offline   Reply With Quote
Old 10-12-2003, 06:33 PM   #3
Alan's Avatar
Join Date: Oct 2002
Location: London, UK
Posts: 2,800
Thanks: 0
Thanked 5 Times in 5 Posts

Dont worry it's easy just create your link then duplicate it and move it and rotate it so that it fits together as a chain would. Repeat until you have all of your links ready. Then turn the links into rigid bodies (Active) play it and you will see them all fall down. Now select the first link and change it to a passive rigid body. Now play the animation and you should see the rest of them fall but the first one will stay in place. Now if you make your hook the passive rigid body then it should work just fine. If you have a ground plane or any obstacles that the chain might hit then simply make them passive rigid bodies too.

SImple as that

Technical Director - Framestore

Currently working on: Your Highness

Alan is offline   Reply With Quote
Old 10-12-2003, 06:59 PM   #4
3djoe's Avatar
Join Date: Nov 2002
Location: CT USA
Posts: 566
Thanks: 0
Thanked 0 Times in 0 Posts

I used Pure_Mornings method when I made the chain for this image
Never Do Today What You Can Put Off Till Tomorrow..
My New Site
3djoe is offline   Reply With Quote
Old 10-12-2003, 07:28 PM   #5
Registered User
Join Date: Oct 2003
Posts: 16
Thanks: 0
Thanked 0 Times in 0 Posts
Default texture/shader for a chain?

woooooooooohooooooo, yeah baby!!!

i used the mel script...brilliant! thanks a lot !!!!

does anyone have a good looking texture for a chain?
what is the best shader for a chain ? is it a blinn shader?

thank you so far!! sometimes life could be so easy....
pulp2310 is offline   Reply With Quote

A little bit about who we are
Links you might find useful
Catch up with SimplyMaya
SimplyMaya specialises in Maya tutorials. We offer over 1,000 individual Maya training videos, ranging from basic Maya tutorials through to intermediate Maya tutorials. Our tutorials are created by instructors with industry experience and are designed to get you up and running in Maya quickly without making it seem like hard work.

Copyright © 1999-2017 SimplyMaya - vBulletin® Copyright © 2000-2017, Jelsoft Enterprises Ltd.