uv maping a hand
I hope this isnt a too broad of a question, but im trying to uv map a hand i have made for my newest chracter. Is there any set way to planar map the hand? when I try ti planar map from the top view after selecting all of the top faces my UV's are in a horrible tangle that would take a life time to put back into the right order. Does anyone have any tricks they could tell me about or just a general work flow that could help me?