Done a few h of texturing. Got some pointers from mike, but I will do this all freehand for practice reasons. These are sshots from the viewports, no renders, the real texture is 1024^2 but the one that shows in viewports are something like 512^2.
Edit: sorry if its a bit big, but atleast I comped two views.
<<<oversized image removed>>>
EDIT: Yup. Too big. And comping two views doesn't give you extra credit.