Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 04-01-2004 , 11:40 AM
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Jan/Feb Challenge - mumbojumbo_13 - Normal

ok im in this one aswell user added image
concept:
note: just played round with some colours

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# 2 04-01-2004 , 11:42 AM
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ok and i started with just a few ideas user added image
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c+c appreciated user added image

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# 3 04-01-2004 , 12:01 PM
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hehe, verry interesting design you've got there! And nice start. Keep it up!

# 4 04-01-2004 , 09:29 PM
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Very nice start mumbo.


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# 5 05-01-2004 , 07:08 AM
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ok
notes:
arms - approx. half way through
body - only in first stages
--
would really like any comments or critisim

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# 6 06-01-2004 , 04:49 AM
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more work by me user added image
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dont like the legs at the moment, work to be done
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anyone have any comments ? user added image

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# 7 06-01-2004 , 11:39 AM
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shield

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# 8 06-01-2004 , 11:43 AM
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its cool. its fast. and looks like the concept..

# 9 07-01-2004 , 12:16 PM
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smile for the nice simply maya people

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# 10 08-01-2004 , 11:32 AM
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anyone have any opions ?


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# 11 08-01-2004 , 11:34 AM
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mmm texture test

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# 12 08-01-2004 , 11:48 AM
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Whoa...scarey critter!! Looking great Mumbo.


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# 13 08-01-2004 , 12:28 PM
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could the belt around his chest be more like the concept, big and bulky.
Dae


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# 14 08-01-2004 , 01:02 PM
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oh missed that, good call dae.. in short I agree with dae, my personal taste thinks a bigger belt would look cool on it.. IMO

# 15 11-01-2004 , 05:01 AM
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bit of work

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