Over the past summer i got to take the Intro class offered over at GNOMON. Anyways we had to model, texture ( i use the term texture loosely heh...more like have a nice shader for it
), and light it for the final.
Anyways i'm putting a portfolio together atm to be sent along with my college applications. The texture i used is really just a ramp shader lol! faked to look like camo...so i decided to do a nice GI+FG render without the crazy camo. Turned out pretty good so i wanted to get some C&C on it.
Here's the shot i turned in for my final