Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 18-01-2004 , 03:18 PM
justin's Avatar
Registered User
Join Date: Mar 2003
Location: midwest
Posts: 41

textures

when i make a model i want to be able to add detail to it ie.. if i make a baseball player i want to put the logo on his shirt. My question is , how can i do that? do i need to create the logo in photoshop and import it into maya.. for example i create a tire and i want to make a white bumpmap for the lettering on the tire.

# 2 18-01-2004 , 04:46 PM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
It would be a part of the model's texture map.

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