Originally posted by Rhetoric Camel
That body paint program looks pretty interesting, how is the program to use and how is the transition between maya to body paint back to maya?
Thanks a lotOriginally posted by ahriman3d
Once the model and texture are finished I open Bodypaint 3D. The process goes like this:
1. Export the mesh from Maya as an obj file.
2. In Bodypaint I import the mesh and the texture map (you can use pdf file format but I like working with jpg).
3. Using the projection painting mode I paint out the seams.
4. Save the texture map from Bodypaint and check it in Maya, if it looks good I'll call it a day.