Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 21-03-2006 , 05:53 PM
Subscriber
Join Date: Aug 2005
Location: UK , cambs
Posts: 45

small logo

small piece i did for a logo . Not much to it , just some shaders , HDR mapping , image based lighting nd a few mental ray options but i thought it turned out well so i thought i would post it user added image


user added image


# 2 08-04-2006 , 06:42 AM
whatever72's Avatar
Registered User
Join Date: Apr 2006
Location: colombia
Posts: 7
I really like the way u did that logo

great work


I really hope to learn maya someday
# 3 24-04-2006 , 10:39 PM
13th_resident's Avatar
Subscriber
Join Date: Feb 2006
Location: London
Posts: 703
so are you in love with the UN??
haha


A pint of example is worth a gallon of advice!!
# 4 25-04-2006 , 02:54 PM
Subscriber
Join Date: Aug 2005
Location: UK , cambs
Posts: 45
umm well no user added image its for a website called unreal image the un is just a small logo for unreal


Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads