Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 91 19-08-2006 , 07:09 PM
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# 92 19-08-2006 , 07:14 PM
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# 93 19-08-2006 , 07:15 PM
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And one more... as you can see I still have a lot to do.

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# 94 19-08-2006 , 09:03 PM
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Hey there arran,

that is definately 'odd architecture' you have there!! How many buildings in the scene?

I might have overlooked the answer to this in your thread but have you decided how you're going to present the scene in your final entry yet?

Cheers,

Mat.

# 95 19-08-2006 , 09:53 PM
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Hey mat - In the final scene I should have about five buildings, including the main house. I am working on getting everything looking ok from one angle and then I might try to include a couple of other viewpoints if I can. Today I am having some major headaches trying to texture my tree.


Last edited by arran; 19-08-2006 at 09:56 PM.
# 96 22-08-2006 , 09:11 PM
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Looking really good arran!user added image I hope you can finnish it befor the deadline.

# 97 23-08-2006 , 06:17 AM
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Thanks THX1138! user added image

I've been stuck at work so not much to show at the moment, but I am hoping to post an update tonight or tomorrow.

# 98 27-08-2006 , 06:10 PM
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wow, this has come on in a few weeks arran! I'm loving those textures on the buildings, very nice user added image

hope you can use the extra week and get this baby finished!

Si


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bFlocking - a tool for Maya 8.5+ to generate flocking and swarming behaviours
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Mar/Apr Challenge 2006 Entry and W.I.P
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# 99 28-08-2006 , 01:49 PM
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Hey T1ck - Good to see you back, mate - Hope you and the wife had a splendid time in Italy. user added image

It's been a while since I posted, so here is an update -

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# 100 28-08-2006 , 01:52 PM
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I still need to texture a few areas on the main building, add some sort of background, import a few bits and pieces and also do some more work on the tree.

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# 101 28-08-2006 , 01:53 PM
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# 102 28-08-2006 , 03:33 PM
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Looking cool!

With the extra week, I hope you have time to do a bit of atmosphere tweaking, with fog and lighting and the like. user added image

# 103 28-08-2006 , 08:22 PM
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Thanks for the good words Mike. I have been reading about environmental fog today and so I am hoping to give it a shot tonight when I get in from work.

# 104 29-08-2006 , 08:26 AM
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thanks Arran, Italy was very cool, we saw lots of historical stuff and I kept thinking about modellling it all in 3D user added image

Your little dwelling is looking very cool all together, just like something out of a game user added image

Edit: and congrats on the 1000 post mark!

Si


Examples of bTraffic - a traffic animation tool for Maya
bFlocking - a tool for Maya 8.5+ to generate flocking and swarming behaviours
Jan/Feb Challenge 2007 Entry and W.I.P
May/Jun Challenge 2006 Entry and W.I.P
Mar/Apr Challenge 2006 Entry and W.I.P
Jan/Feb Challenge 2006 Entry and W.I.P
Nov/Dec Challenge 2005 Entry and W.I.P
Sep/Oct Challenge 2005 Entry and W.I.P
Jul/Aug Challenge 2005 Entry
www.flash-fx.net
# 105 29-08-2006 , 11:02 AM
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wow - 1000 posts - I hadn't even noticed!

Glad to hear you had a good time - my mate just got back from Italy and said he saw a lot of great stuff, though he said the vatican was a bit depressing as it had a lot of cool stuff inside, but was just too crowded to see anything.

Looking forward to the next challenge. user added image

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