Integrating 3D models with photography
Interested in integrating your 3D work with the real world? This might help
# 106 01-11-2008 , 03:02 PM
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Nice
About the anatomy:
The chest and stomach muscles aren't accurate -
I. you've got too many sets of muscles. There should be 3 pairs. 4together with the chest muscles...
II. the muscles are not defined in a circular pattern on the stomach but fade out while they stretch around the ribs.
III. The top set of stomach muscles is directly beneath the chest muscles. There is an area around the sternum that's a bit weird and varies from person to person.
This is based on my muscles but I'm pretty sure that's accurate anatomically...
Benny

BTW, the area where the mask ends doesn't look so convincing... You might want to check it out


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Last edited by BennyK; 01-11-2008 at 03:05 PM.
# 107 02-11-2008 , 12:15 AM
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Looking a lot better.

Just got to say I feel his body and his head aint meshing corectly, hes ripped but his neck aint??

I know your going OTT with the anatomy, so thats ok with that, but keep the flow going, blend the bits together a tad


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# 108 02-11-2008 , 02:57 AM
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Cheers guys. I will try and do some more work on the abs for the next update. As for the neck gster, the idea is that the helmet was not fabric and so would not show the neck muscles. If I get time I will try sculpting a fabric version as it may work better.

Couple of funny renders in the mean time while I sort the cape and make other adjustments. Hopefully I can get some animation of him walking alongside the batmobile or maybe dancing on the roof sometime soon.

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# 109 02-11-2008 , 02:58 AM
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# 110 08-11-2008 , 01:16 PM
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The second render is cool. He should look more relaxed I think.


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# 111 08-11-2008 , 03:45 PM
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His car is looking sweet!

I agree with gster though. Something about the anatomy just isn't sitting right.

It seems mostly to be with the top half, and the mid sections. I think gster got it right when he said the forms just weren't meshing together very well. Hard to say exactly what the problem i though.

Anyway, modeling is really good. I really like the car allot.

Oh, and as GecT said, he does look a bit awkward.


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# 112 08-11-2008 , 03:50 PM
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in the second image it looks like he just pooped out the car like an egg.

What i can suggest is stand in a mirror or sitting actually. and sit on a ball or an edge, and see how your body angle is, see where your hand is, how your head is rotated according to the body. etc.

If you dont have such a mirror, try ask somebody to take some footage from you, or pictures.

i think this will help allot.

# 113 08-10-2009 , 05:44 PM
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Nearly a year since I have touched this but have decided that at the very least it would be good to get some decent renders sorted for my portfolio. I am gonna put a crowbar in the Thugs right hand dripping blood and a handgun in hes left.
I am also hoping I can finally get batman set up inside and have a render looking out through the window.

Suggestions are as always appreciated.

Many thanks,

Leon

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# 114 10-10-2009 , 03:38 PM
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Ok think this is gonna be it.

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# 115 10-10-2009 , 03:39 PM
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From inside

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