Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 01-10-2012 , 05:29 PM
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Paint Fluid Dissipation & Other Liquid Issues

I used the paint fluid tool to draw liquid at the bottom of the container to act as a puddle. However, when I play the sim the fluid dissipates for some reason like a really fast evaporation. The dissipation is set at 0 and I even turned the velocity scales to 0 at a point, but the result is the same.

On a side note, I have been coming across issues with liquids interacting with the ground in general like that. I do not seem to have control over the friction attribute for a geoconnecter as I want to prevent sliding as if the surface is teflon.

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