Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 28-08-2014 , 07:54 PM
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making nparticle rain drops not perfectly round?

Hi Guys,

I'm trying to make some slow motion rain drops. I have an nparticle system with a vray water material applied. so I have these perfectly smooth spheres falling, but it seems like there should be a good way to get these spheres to kind of warble around a bit more as blobs of water then perfect spheres. Any ideas as to how to accomplish this?

I tried creating a sphere geometry with a turbulent deformer lattice but the particle system doesn't seem to want to use it with the deformer it just uses the sphere.

-Ethan


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# 2 29-08-2014 , 05:48 PM
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