SimplyMaya Forums

Welcome to the forum, feel free to ask questions here.


SM Forums / Lounges / Maya Basics & Newbie Lounge / Mental Ray for Maya 1.5 - OUT NOW

Maya Basics & Newbie Lounge Please post in this section ONLY if your question doesn't fit in anywhere else on the forum, or if you're not sure which section it's relevant to. We also have Free streaming trial available.

Join the conversation. Reply to post
 
Thread Tools
17-12-2002, 04:38 PM   #1
Kevin
Guest
 
Posts: n/a
Mental Ray for Maya 1.5 - OUT NOW
Just to let you know Alias have announced today that the final version of Mental Ray for Maya 1.5 software (Window, Irix and Linux) is now available for download to licensed Maya 4.5 customers. If you have public Beta you will need to uninstall as this license will expire, and download the commercial mental ray for Maya 1.5 plug-in.

Click Here For More Info
  Reply with quote
17-12-2002, 04:44 PM   #2
undseth
Subscriber
 
undseth's Avatar
 
Join Date: Aug 2002
Posts: 1,135
YAY! I pray it has a render region feature with FG and GI!
__________________
I do not support Bush! Nor Saddam! Long live UN!
  Reply with quote
17-12-2002, 05:55 PM   #3
kal
SM Alumni
 
kal's Avatar
 
Join Date: May 2002
Location: Exeter, UK
Posts: 407
I hear ya undseth - I was gutted when I realised they still hadnt implemented it in 1.5. Fingers crossed for v 2.0
  Reply with quote
17-12-2002, 07:09 PM   #4
undseth
Subscriber
 
undseth's Avatar
 
Join Date: Aug 2002
Posts: 1,135
I can now confirm that the render region feature is now possible with this final version of 1.5 for maya.

If not for rendering pics by making a "patch work", then at least for getting a clue as to how parts of the scene will look in a final render.

__________________
I do not support Bush! Nor Saddam! Long live UN!
  Reply with quote
17-12-2002, 11:16 PM   #5
kal
SM Alumni
 
kal's Avatar
 
Join Date: May 2002
Location: Exeter, UK
Posts: 407
just to clarify were both talking about the same thing, are you reffering to XSI's render region (ie IPR) or just dragging a box round part of the screen and rendereing it out as norm?
  Reply with quote
17-12-2002, 11:38 PM   #6
undseth
Subscriber
 
undseth's Avatar
 
Join Date: Aug 2002
Posts: 1,135
InteractivePhotorealisticRender (IPR) is not the same as "render region" as far as I know.

So we are thinking of two different things, as the newly released mental ray does not support the IPR feature.



"Render Region/Resolution Settings - mental ray renders now respect the Render Region or Test Resolution settings in Maya's Render View."

Quoting from mental ray manual, about things that was fixed.
__________________
I do not support Bush! Nor Saddam! Long live UN!
  Reply with quote
18-12-2002, 12:16 AM   #7
3djoe
Subscriber
 
3djoe's Avatar
 
Join Date: Nov 2002
Location: CT USA
Posts: 566
Just got this from the MentlRay 1.5 docs

Using mental ray® for Maya® version 1.5 User Notes
Unsupported features

mental ray for Maya does not support the following Maya rendering features:

all postprocessing effects: Paint Effects, shader/light glow, optical effects, 2d motion blur, and fur rendering.
software rendering of particle systems
direct rendering of Maya subdivision surfaces
Interactive Photorealistic Rendering (IPR)
Field Rendering
Pre/Post Render MEL scripts
Fluid Effects
__________________
Never Do Today What You Can Put Off Till Tomorrow..
My New Site MayaFx.com
  Reply with quote
18-12-2002, 12:19 AM   #8
kbrown
Moderator
 
kbrown's Avatar
 
Join Date: Sep 2002
Location: London, UK
Posts: 3,198
Looks like an evil todo list for aw
__________________
Kari
- My Website
- My IMDB

Do a lot, Fail a lot and Learn a lot!
  Reply with quote
18-12-2002, 12:33 AM   #9
undseth
Subscriber
 
undseth's Avatar
 
Join Date: Aug 2002
Posts: 1,135
A new thing; is that you can make your own special mental ray shaders. If you got the know-how.
__________________
I do not support Bush! Nor Saddam! Long live UN!
  Reply with quote
18-12-2002, 08:53 AM   #10
kal
SM Alumni
 
kal's Avatar
 
Join Date: May 2002
Location: Exeter, UK
Posts: 407
Quote:
Originally posted by undseth
InteractivePhotorealisticRender (IPR) is not the same as "render region" as far as I know.

So we are thinking of two different things, as the newly released mental ray does not support the IPR feature.
In XSI, its equivalent to IPR is called Render Region - thats why i was asking
  Reply with quote
18-12-2002, 11:09 AM   #11
worldofmaya
Registered User
 
Join Date: Jun 2002
Location: Graz / Austria
Posts: 55
Render Region was possible in 1.5 Beta too... the shader construction is now by far better than in beta -)
What i really like is the impressive fast speed with displacement!!! Transluceny is now by far better implemented...
-klaus
__________________
Klaus Stangl
inferno*&Maya
www.worldofmaya.com
  Reply with quote
18-12-2002, 12:22 PM   #12
Cyrius
Subscriber
 
Cyrius's Avatar
 
Join Date: Aug 2002
Location: In front of my mac (France)
Posts: 335
When the mac version will be released ??????????? I CAN T WAIT !!
__________________
Sorry but my english is very poor !
MaY ThE FoRcE Be WiTh YoU !
  Reply with quote
21-12-2002, 10:07 PM   #13
wchamlet
Registered User
 
wchamlet's Avatar
 
Join Date: Nov 2002
Posts: 195
The Mac beta version is now up:

http://www.aliaswavefront.com/en/pro...entalray.shtml

I've already noticed there are a lot of things that are not accepted in Mental Ray. A had to change all my .ps textures to .jpg just so Mental Ray would render. All in all though, I can't wait to get further into Mental Ray. It's only a 13 MB download, so you should be able to use it soon enough.

Long live Maya on the MAC!
  Reply with quote
Reply

Thread Tools


Similar Threads
Thread Thread Starter Forum Replies Last Post
What happened to the Mental Ray? SilverFeather Maya Basics & Newbie Lounge 10 07-12-2011 12:13 AM
Why Maya? haka Maya Basics & Newbie Lounge 21 10-11-2007 11:14 PM
Mental Ray 1.5 for Maya install help artman Maya Basics & Newbie Lounge 2 27-01-2003 05:52 PM
Alias Mental Ray 1.5 Protheus Maya Basics & Newbie Lounge 7 27-01-2003 07:29 AM
Mental Ray for maya 1.5 final brinkoo7 Maya Basics & Newbie Lounge 2 24-12-2002 07:46 PM