Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 14-11-2016 , 11:18 AM
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Join Date: Nov 2016
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mGO - Mari to Maya Bridge

I heard of this new feature in Maya that lets you import the models to Mari for texturing and then back to Maya for rendering. I tried finding this feature in Maya but couldn't find it, as well as in Mari. I am using Mari's Non-commercial version and Maya's student license.

Is this only for the ones that paid for the software or it should be available too?

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