Maya 2020 fundamentals - modelling the real world
Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
# 1 12-08-2009 , 09:08 PM
Registered User
Join Date: May 2006
Location: Hastings UK
Posts: 895

F-16

I am trying to model an F-16 at the moment to try and improve at hard surface modeling. Got most of it blocked out but have run into some probs on the underside. I am trying to work out the best way to get this right but if anyone has any suggestions it would be appreciated.

Cheers,

Leon

Attached Thumbnails
# 2 14-08-2009 , 03:42 AM
Gen's Avatar
Super Moderator
Join Date: Dec 2006
Location: South FL
Posts: 3,522
Looks good to me /shrug. I didn't even know what an F-16 looked like prior to this lol. Looked at some google refs and (it could be the angle) but the nose and the underside beneath the cockpit doesn't seem to have the right volume and I can't tell it its flat or not (once again, could be the angle).


- Genny
__________________
::|| My CG Blog ||::
::|| My Maya FAQ ||::
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads