SimplyMaya Forums

Welcome to the forum, feel free to ask questions here.

SM Forums / Lounges / Maya Basics & Newbie Lounge / Joining two halves of a smooth proxy model. How?

Maya Basics & Newbie Lounge Please post in this section ONLY if your question doesn't fit in anywhere else on the forum, or if you're not sure which section it's relevant to. We also have Free streaming trial available.

Join the conversation. Reply to post
Thread Tools
30-07-2004, 06:29 PM   #1
Registered User
Join Date: Oct 2003
Posts: 37
Joining two halves of a smooth proxy model. How?
I've designed a character with smooth proxy modeling, so I have my cage, and my smooth proxy, and their instanced mirrors that show what my complete model looks like. I want to complete my model and make it just one mesh. I don't know much about smooth proxy objects, and I don't understand whether the cage object is the "real" object, or if the smooth proxy inside it is. I am wondering if I am supposed to mirror the cage and join it and then smooth, or mirror the smooth proxy and join that.

Any help would be GREAT.
  Reply with quote
30-07-2004, 06:49 PM   #2
Registered User
Dann's Avatar
Join Date: Feb 2003
Location: Los Angeles
Posts: 695
Well to do so, just run Polygons>Combine. However, you will likely break the proxy connection in doing so. I recommend you combine all of your low res objects into one mesh, then Edit Polygons>Merge vertices to make sure your model is solid and doesn't have any gaps between the previously separate objects. Once you have a clean single low res model, you can then run the Smooth Proxy command.

I would then rig the low poly model so that you can hide the smooth one when working in Maya, but then hide the proxy,a dn show the smooth model when it comes time to render.

Hope this helps.
  Reply with quote

Thread Tools

Similar Threads
Thread Thread Starter Forum Replies Last Post
ElektroBot Making document - Sait Bakırcı saitbakirci Simply Maya Tutorials 0 07-06-2012 08:45 AM
animating a subdiv model kotchin Maya Basics & Newbie Lounge 0 28-03-2008 09:36 AM
UV mapping Smooth Proxy? blomkaal Maya Basics & Newbie Lounge 1 29-07-2004 06:18 PM
Smooth Proxy Modelling Black Robe Maya Basics & Newbie Lounge 5 03-03-2003 05:43 PM
Febuary Model - Topic Kevin Previous Challenges (Archives) 24 01-03-2003 06:46 AM