Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 20-11-2020 , 03:37 PM
Registered User
Join Date: Jan 2020
Posts: 7

Assign Cached MASH spheres sperate shaders to

Hello

I am currently working on a project where spheres created from MASH are bouncing around. Each sphere has it's own shader. I want to bake the animation and have a performance friendly animated mesh i can reassign shaders to each sphere. I tried alembic cache but i lose object ID afterwards. It seems to be such a simple task but i can't put my head around it user added image

Could someone run me through a viable process? user added image

Thanks in advance!

Attached Thumbnails
# 2 20-11-2020 , 04:38 PM
Registered User
Join Date: Jan 2020
Posts: 7
Hello again,
If anyone needs the same answer:

Okay the easy fix here is to check
-UV write
-Write Color Sets
-Write Face Sets
-Write UV Sets
in the alembic export Options
Then when reimporting the alembic mesh the connection to the shaders is still active. So i can edit shaders on the spheres even in alembic!

Thanks me!

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads