Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 11-09-2002 , 05:56 PM
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Join Date: Sep 2002
Location: Philadelphia
Posts: 43

problem files?!

Has anyone else ever had a file(s) that become unwieldy? I have worked with some dense files and have done everything that I know to do to make them work efficiently. I have deleted the history and optimized the scene. I have even reduced geometry and rebuilt the lights. After a time, it seems that the file simply becomes "unworkable." It takes forever to load and execute commands. In such situations, I have reverted to earlier versions of the same or similar files and they work flawlessly. Has anyone else had a similar experience with what could only be called the 'problem file syndrome.'

# 2 11-09-2002 , 06:02 PM
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Join Date: Jun 2002
Posts: 509
Yup, I sure have, but I put that down to my processor speed, memory, and videocard. There's always a ceiling, just depends on your setup.

Darkon


Red bellows of flame have blackened my stones
Convulsing my frame and cracking my bones
Hell's dragons of steel who roar in their chains
Crawl into my caves to suck out my veins.....

-The Mountain P.F.M.
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