Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 15-12-2004 , 04:45 PM
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bathroom mirror - just another newbie :)

hi guys,

im making a scene in a bathroom, however i can't find the right adjustments for the mirror, i thought i have to use a blinn, lots of reflections, an turn ray tracing in render globals on, but that doesn't work right.
I found the below file, but that doesn't work either, any suggestions?


thanks nando_o

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File Type: zip mirror.zip (9.6 KB, 182 views)
# 2 16-12-2004 , 02:54 PM
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-done-

# 3 22-12-2004 , 09:27 PM
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Just for other people who come by, (assuming there was a back on the box) you have to manually set each and every dang object (WHY can't maya allow groups of objects to be set this at once) to be "visible in reflections".

If theres a way to set this on many objects and once, please let me know :b Pain in the butt for me :b

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