Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 08-03-2011 , 05:18 PM
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Help with centre pivot

Im in the process of blocking out a model I have just started, I moved the pivot to extend the arms out...to hopefully rig the character once I am happy with it, to get the T-stance . but now when I select multiple vertices in the same region the pivot either on the rotate tool or scale tool is so far out and when I go to CP it seems to have no effect, can someone tell me if I ma doing something wrong,as I have not touched maya in a good few months and getting back into it again...as soon as I remedy this problem I will be sure to start posting progress pics of my character in the works user added image

JT

# 2 08-03-2011 , 06:07 PM
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In the rotate / scale tool options turn off use object pivot ?
Laurie


FX supervisor - double negative
# 3 08-03-2011 , 06:09 PM
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Thnaks for the response

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