Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 22-08-2005 , 10:11 PM
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Metallicjet66 VS Total ROOKIE!!!!

hiya all, total rookie has asked me to a challenge.... between us, and we are going to post WIPS here, and u shall C & C our work, and at the end, u all will vote on which is better....

Topic : Robot which looks like a human (humanoid), and wll have short animation in it.

my idea so far will be using I,robot NS-5, total rookie shall either use another ttype of robot or make his own...more info later


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# 2 22-08-2005 , 10:21 PM
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Good luck to both of you!
(Watch out Total Rookie. This guy is tough!)


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# 3 22-08-2005 , 11:41 PM
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i started on the so called NS-5...

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# 4 23-08-2005 , 07:29 PM
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got the hips done (edit: btw the rig is jus a test rig...)

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# 5 23-08-2005 , 11:36 PM
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started on the head

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# 6 23-08-2005 , 11:42 PM
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Ah, I see you are using polys. I thought nurbs would be easier for the head, but seeing your method, pulling and tweaking vertices, I've had a change of mind. user added image Looking good. Keep it up user added image


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# 7 24-08-2005 , 06:13 PM
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Here's the start of my one: an agressive and big cyborg:

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# 8 24-08-2005 , 06:20 PM
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TR, did you create a reference or are you working "off the cuff?" Either way, points for originality. Good luck to you both.



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# 9 24-08-2005 , 06:34 PM
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Nope. I'm creatin' everythin' that pops from my head.


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# 10 25-08-2005 , 12:32 AM
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got a few updates...

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# 11 25-08-2005 , 01:15 PM
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got some updates, wonder y no one is talking around here, i dont expect it to be good comments, but atleast dont make this thread a ghost thread lol

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# 12 26-08-2005 , 07:15 PM
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I got a start at my cyborg's head:

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# 13 27-08-2005 , 06:17 PM
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Upgraded it:

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# 14 27-08-2005 , 06:18 PM
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Side view:

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# 15 31-08-2005 , 12:12 PM
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Rookie, just a suggestion. You should texture after you have the model completed. It will make the process go a lot faster.

Jet, looking awsome mate. Keep going!


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