Maya 2020 fundamentals - modelling the real world
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# 16 30-03-2011 , 04:51 PM
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Join Date: Mar 2011
Posts: 18
Ok, now Im getting the hang of it I think.. Got the first model UV'd but before I map the other I thought theres some way to copy the work I did to save some time.

Heres the progress.

I used automatic mapping for the shroom_hat and cylindrical mapping for the foot.

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# 17 30-03-2011 , 06:27 PM
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Join Date: Dec 2006
Location: South FL
Posts: 3,522
Yes there is a way to copy UVs. Mesh>Transfer Attributes>options.

However since you only used simple projections, it would be less clicks to just go on and keep doing the cylindrical / auto projections on the models.


If you need to transfer attributes anyway, read up on that. ---->https://download.autodesk.com/us/maya...mber=d0e230003


- Genny
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