Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 17-03-2006 , 10:52 AM
j5ive's Avatar
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Checker-ing UV layout

How do I increase the amounts of checkers used when testing my uv layout ? I've increased the repeat uv though it is still not enough yet the checkers have become blurred. Please help.


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# 2 17-03-2006 , 04:43 PM
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to eliminate blurring open attribute editor. hit your shader tab and open the hardwareTexturing tab. increase the texture resolution to 256x256.


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