Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 17-05-2007 , 10:22 AM
Acid44
Guest
Posts: n/a

acid44 - may texture challenge

ok im joining a bit late but i figured "why the **** not"

im going to be doing the test tube type of thing and setting it up for a game i may even put it into grand theft auto: vice city if i do it good enough

on the model ill probably add a rag sticking out of the top so that if i put it in the game i can replace the molotov cocktail with it, ill start working.... NOW!:p

# 2 17-05-2007 , 11:14 AM
Acid44
Guest
Posts: n/a
started the uv layout and got a base texture for what is gonna be like

Attached Images
# 3 17-05-2007 , 02:37 PM
Perfecto's Avatar
Registered User
Join Date: Mar 2007
Location: TN (USA)
Posts: 1,889
Hi acid44,
Glad to see that you joined in.


Don't be satisfied with what you can do but rather strive to do the things you can't do!
Exceed Expectations!
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is Off | HTML code is Off

Similar Threads