Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 23-04-2006 , 08:41 PM
Wishbonekenobi's Avatar
Subscriber
Join Date: Jan 2006
Location: San Francisco
Posts: 227

IK Help

Hello,

I have a small problem with Ik and Fk working to gether. I have rigged a robot and used Ik handles for his arms. The only problem is that when I move the shoulder dirrectly the Ik handle doesn't move with the wrist, it stays in the same place and when I grab it the arm goes back to its original pose. if anyone else has had this problem and knows what I'm talking about or can give some advice I would love to hear it.

thanks.

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# 2 23-04-2006 , 09:41 PM
Jay's Avatar
Lead Modeler - Framestore
Join Date: Feb 2003
Location: UK
Posts: 6,287
Select the IK handle and in the Attr Editor have a look at the FK solver 'checkbox' (hint hint) That should do it.

Jay

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