This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
StoopidDonky: That looks certainly great . Might want to play a bit with shader networks to enhance the look and feel of the image. I like pretty much the depth of field effect in the bottle (and the refraction? itself)
crgowo: Pretty realistic image! I have a question though: Why does the gravel blur as if it has D.O.F effect, but the metal border of the aquarium don´t?
Thanks adl ..I was originally trying to make those green fish into those "neon" aquarium fish...but I couldnt get the glows right ...
Ill work on my shaders/texturing so that Ill be ready for next month
Created a fast textured out of fish-footage...to make the fish look a little bit more real...I guess I'm goint to leave him alone now, for the next few weeks.....need some distance ;O))
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is Off |
HTML code is Off