Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 166 03-08-2005 , 07:21 PM
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LOL Shadeblade!!

# 167 03-08-2005 , 07:24 PM
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I must ask.Whos room is this?
If you kept it as your first room it would be more dramatic.I understand that you are going for shock,but wouldnt your story be more real if you kept it in a modern house than a slaughter type room.Maybe the kid was warped and enjoyed the macarbe....oh my lord,a flashback.Nice work boet!
Shane

# 168 04-08-2005 , 11:43 PM
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shaneH,

I'm just trying to make my scene interesting. This is Sam and Todds apt, The slaughterhouse idea is more a Karma in return to Sam for all the animals who had to stuffer the slaughterhouse life just so Sam could have something tasty to eat everyday. So this scene is like a dream of his own fears. Its just my own input, I don't see how you can go to heaven killing everyday, trees, animals, humans, and the earth itself. That what the forgive me on the wall is for, as in you act a sin then go to be forgiving just doesn't fix it 100% So its more a reality check that i'm trying to show. Theres more hate coming out of religion then love thses days, as we can see, religion is power and contorl in my eyes. The Bible says that only human have a soul not animals, I disagree. For this reason Bible believers don't feel bad about killing animals.

Anyways I got off track here, back to artuser added image

Well I tested out some bumpmaps not sure I like it, but i'm going to try messing around with the bumps some more.

https://i19.photobucket.com/albums/b1...s/uytrcopy.jpg


Last edited by vedic kings; 05-08-2005 at 12:13 AM.
# 169 05-08-2005 , 05:16 AM
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Originally posted by vedic kings
Theres more hate coming out of religion then love thses days, as we can see, religion is power and contorl in my eyes. The Bible says that only human have a soul not animals, I disagree. For this reason Bible believers don't feel bad about killing animals.

Anyways I got off track here, back to artuser added image


Amen to that. user added image


Nobody felt like avenging your death. Sorry.
# 170 05-08-2005 , 06:38 AM
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# 171 05-08-2005 , 06:47 AM
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Dangit! It's bedtime here! user added image
That looks awesome. Is is photoshop? (Sorry if its a dumb question. I'm real bad at textures)


Nobody felt like avenging your death. Sorry.
# 172 05-08-2005 , 06:51 AM
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Yes, the textureing is fone in photoshopuser added image

# 173 05-08-2005 , 12:27 PM
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That looks awesome!
i was just wondering, if the guy was hanging from below the wrist like that, wouldn't the hand be more limp..?
You could make some kinda river of blood flowing down from his torso too! :-D

# 174 05-08-2005 , 01:14 PM
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You may want to soften the shadow on the walls a little bit, and texture what I am guessing is supposed to be the intestines. Bump maps may help.

# 175 05-08-2005 , 08:12 PM
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Thanks niasynuser added image

I'm not sure I understand you about the hand be more limp?

joed8349, I agree with you about the shadows i'll work on that. And yeah I do plan to add some more stuff to the gust area later.

Here a start on the broth:

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# 176 05-08-2005 , 08:33 PM
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Originally posted by vedic kings I'm not sure I understand you about the hand be more limp?
[/B]

I mean like, it looks like he's clutching at something, but if he was dead, wouldn't his hands hang more, like his hands would be pivoted more towards the ground, due to gravity. Like what you did for his head..

Nice face for the bro too man!

# 177 05-08-2005 , 08:56 PM
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I see what you mean now, and yeah i'll work on that, thanks for the inputuser added image

# 178 05-08-2005 , 09:24 PM
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update.

The brother is a mental case (split personality), which is an outlaw, who killed his older brother Sam.

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# 179 05-08-2005 , 10:23 PM
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# 180 05-08-2005 , 10:24 PM
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update.

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