Maya 2020 fundamentals - modelling the real world
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# 61 28-06-2007 , 01:26 AM
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but if they have their TV on, wouldnt that mean they were awake?
i wouldn't sneak in to someones room if they were awake ,would you? haha


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# 62 28-06-2007 , 01:28 AM
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Oh, come on, youÕve never fallen asleep when the TV volume is turned really low?

# 63 28-06-2007 , 01:31 AM
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haha, i guess your right, haha


i guess ill do that user added image


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# 64 28-06-2007 , 01:33 AM
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Originally posted by Joopson
but if they have their TV on, wouldnt that mean they were awake?
i wouldn't sneak in to someones room if they were awake ,would you? haha

a good ninja should and could sneak into a room with someone awake user added image

looking good so far - keep it up

one question - why you using maxwell render for something thats looking quit cartoon like - as maxwell tends to be a very realistic render ani`t it.


# 65 28-06-2007 , 02:01 AM
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yeah, maxwell is a realistic renderer.

but i kind of like the cartoon look in realistic lighting.
its kind of like a clay-mation style. you know?

idk, we'll see when i finish everything else ^_^


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# 66 30-06-2007 , 10:06 AM
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ughhh, ill update in awhile... im too tired right now.
i climbed mount Washington yesterday, so now im very tired and lazy; haha


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# 67 10-07-2007 , 01:36 AM
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update, for great justice!

# 68 10-07-2007 , 01:40 AM
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ooh, sorry, i am taking a small break, lol.

but hey, i have until august, and i also dont know what else to do to it, lol


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# 69 16-07-2007 , 12:34 AM
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Any updates on this so far? user added image

# 70 16-07-2007 , 01:16 AM
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no, sorry, lol.


ill finish it by august though, so no worries, lol.

the reason i am not really working on it is because TEXTURING comes next :blegh: lol..

thats my downfall. im not THAT bad at UVing, its just making the texture itself is boring to me.


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# 71 26-07-2007 , 03:45 AM
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i just realized that that mirror isnt reflecting anything, so im back to work finally, haha.

ill post in awhile


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# 72 26-07-2007 , 04:40 AM
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I hope so - there are a lot of droppers in this challenage which is a shame - I know I`m one but my hands were tired on that one


# 73 26-07-2007 , 09:28 AM
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ok, 2 choices of what the view will be:

1

broom is not done yet, lol

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# 74 26-07-2007 , 09:33 AM
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2,
broom still not textured, just basic colors

i just realized i need to change the mask and bandanna(sp) colors.

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# 75 26-07-2007 , 10:01 AM
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I think both angles are too sterile, try something more dramatic. Your concept is goofy, but it's presented too formally. I'd like to see more diagonals.
Maybe an angled shot a few feet from the broom or something.

I'm also not sure about your rendering style - though I know it's not final. What are you going for? If you're still trying for the clay animation style then take a look at supersculpey, I think his skin could look awesome with that type of surface.
At the moment you have a pretty nice basic pass, but you need more, like one for SSS for the skin and more love for the clay look. Though I think you should make what he's wearing have that fleece or flannel texture.

Anyway it's coming together nicely, man. I'm really glad you jumped back in, this is a really sweet concept

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