Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 27-08-2006 , 02:52 PM
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MAYA SOLVERS & Multithreading

Hello everybody,

I an encountering a very very nasty problem , because i am working at a project with rigid bodies coins that should come on a stack one on another. The solver is using ONLY one processor (i have 2 opteronX64 dual core) from 4 and it's realy slow. Does anybody know how to make it to use the hole 4 procs?

Thank you very much,

Alienpioneer

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