Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 09-03-2004 , 04:00 AM
NNY Design's Avatar
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Textures

What can i do in the texturing or modeling process to make the texture not stretch like this?

THanks,Chris

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Last edited by NNY Design; 09-03-2004 at 04:08 AM.
# 2 09-03-2004 , 04:33 AM
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UV map it.

# 3 09-03-2004 , 02:58 PM
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or apply to individual faces if they are big.

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